my isoengine
Last week I was looking for an iso framework for my next project. On FGL I was suggested to use AS3IsoLib. So I read some tutorials about it and made a prototype with 200 moving objects on screen. The swf ran at about 9 frames per second, what was a disappointment. With the experience I made with my sprite engine for canonrun I felt this can be done much better. Today after 5 days of coding I finished my first prototype. It runs at about 65 frames per second with 200 objects on screen, and yes z sorting is working correctly as far as it is tested :-)
I don't think As3IsoLib is a bad framework, I just think it's probably too big or too feature rich.
We have got AS3 and OOP what allows to build great general frameworks. But as far as performance is concerned I am convinced we should make smaller and specialized frameworks.
Here are some videos
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